Ice Cave Dungeon Maps for Game Masters : 100 Unique Maps and Background Stories for 5E and Any Fantasy Tabletop RPG
Overview
100 ice cave dungeon maps for game masters, one per page, each with its own story. Open the book and run one tonight.
Frozen halls and the cold that keeps things: every page in this book is a complete ice cave, drawn in black ink as if seen from above, with its walls standing up from the page, on a five-foot grid and numbered from the way in. A short background story tells you where the place is, how it came to be, and who holds it now. A numbered key covers the rooms that matter: who is there, what is hidden, and what is waiting.
What is inside- 100 unique ice cave maps, no two alike, most holding 5 to 25 rooms
- A story and a numbered key for every map, ready for a one-shot, a side quest or a dungeon the party stumbles into
- A legend page up front that shows each thing the maps draw
- A one-page contents and index, to find any map by its number or its name
- Large 8.5 x 11 inch pages, one map per page, 108 pages, black and white
The maps carry no rules text, so they fit 5E and any fantasy tabletop RPG, old-school or your own system. Run one as a one-shot, drop one in when the party leaves the road you planned, copy the grid onto a battle mat, or give the book to the friend who runs your game.
Ice Cave Dungeon Maps for Game Masters is one of ten themed volumes in the Dungeon Maps for Game Masters series: Crypt, Sewer, Mine, Sunken Ruin, Forest Hollow, Castle Keep, Arcane Sanctum, Deep Forge, Swamp.
This item is Non-Returnable
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Details
- ISBN-13: 9798165200755
- ISBN-10: 9798165200755
- Publisher: Independently Published
- Publish Date: October 2026
- Dimensions: 11 x 8.5 x 0.22 inches
- Shipping Weight: 0.59 pounds
- Page Count: 108
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