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{ "item_title" : "Into the Real", "item_author" : [" John Ringo", "Lydia Sherrer "], "item_description" : "NEW YORK TIMES BEST-SELLING AUTHOR JOHN RINGO AND USA TODAY BEST-SELLING AUTHOR LYDIA SHERRER JOIN FORCES ON A NEW SF NOVEL OF ALIEN INVASION. Ender's Game meets Mean Girls meets Pok mon Go. Lynn Raven may be the boss-master of WarMonger 2050 with her online persona of Larry the Snake, but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: going outside and dealing with . . . well, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe game AI?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she's always wanted? What do you do when a game and real life merge? Praise for Into the Real: The disturbing realism is balanced by dangerous monsters, clever tactics, explosive action, and a compelling twist at the end . . . immersive, highly technical near-future sf; perfect for dedicated gamers or for fans of Ernest Cline's Ready Player One. --Library Journal I found myself enjoying the story and Raven's relationship with the AI that's her guide in the game, and I was invested throughout. It wasn't so much a coming-of-age story as a growing into and appreciating one's own skin . . . I'm really looking forward to how things will play out from here. --The Magazine of Fantasy & Science Fiction Ringo and Sherrer have created a modern day Ender's Game using the technology of Pok mon Go . . . The characters are vivid and interesting, and the action is strong enough to carry you along. --Upstream Reviews The futuristic world of the gamers and the game itself will interest sf readers. . . . YA: Teens will relate to Lynn, the main character, and if they are gamers, they will enjoy her gamer and VR adventures. --Booklist Praise for John Ringo:. . . the thinking reader's zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible. --Publishers Weekly on Under a Graveyard Sky Ringo's work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse. --Library Journal Explosive . . . fans . . . will appreciate Ringo's lively narrative and flavorful characters. --Publishers Weekly . . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit. --Booklist Crackerjack storytelling. --Starlog", "item_img_path" : "https://covers2.booksamillion.com/covers/bam/1/98/212/600/1982126000_b.jpg", "price_data" : { "retail_price" : "25.00", "online_price" : "25.00", "our_price" : "25.00", "club_price" : "25.00", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Into the Real|John Ringo
Into the Real
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Overview

NEW YORK TIMES BEST-SELLING AUTHOR JOHN RINGO AND USA TODAY BEST-SELLING AUTHOR LYDIA SHERRER JOIN FORCES ON A NEW SF NOVEL OF ALIEN INVASION. Ender's Game meets Mean Girls meets Pok mon Go. Lynn Raven may be the boss-master of WarMonger 2050 with her online persona of "Larry the Snake," but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: going outside and dealing with . . . well, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe "game AI"?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she's always wanted? What do you do when a game and real life merge? Praise for Into the Real: "The disturbing realism is balanced by dangerous monsters, clever tactics, explosive action, and a compelling twist at the end . . . immersive, highly technical near-future sf; perfect for dedicated gamers or for fans of Ernest Cline's Ready Player One." --Library Journal "I found myself enjoying the story and Raven's relationship with the AI that's her guide in the game, and I was invested throughout. It wasn't so much a coming-of-age story as a growing into and appreciating one's own skin . . . I'm really looking forward to how things will play out from here." --The Magazine of Fantasy & Science Fiction "Ringo and Sherrer have created a modern day Ender's Game using the technology of Pok mon Go . . . The characters are vivid and interesting, and the action is strong enough to carry you along." --Upstream Reviews "The futuristic world of the gamers and the game itself will interest sf readers. . . . YA: Teens will relate to Lynn, the main character, and if they are gamers, they will enjoy her gamer and VR adventures." --Booklist Praise for John Ringo:
". . . the thinking reader's zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible." --Publishers Weekly on Under a Graveyard Sky " Ringo's work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse." --Library Journal "Explosive . . . fans . . . will appreciate Ringo's lively narrative and flavorful characters." --Publishers Weekly ". . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit." --Booklist "Crackerjack storytelling." --Starlog

Details

  • ISBN-13: 9781982126001
  • ISBN-10: 1982126000
  • Publisher: Baen
  • Publish Date: April 2022
  • Dimensions: 8.98 x 6.38 x 1.5 inches
  • Shipping Weight: 1.35 pounds
  • Page Count: 448

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