menu
{ "item_title" : "Learning C# by Developing Games with Unity 2019 - Fourth Edition", "item_author" : [" Harrison Ferrone "], "item_description" : "Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features: Beginner's guide to getting started with software development concepts from a macro level Leverage the power of the latest C# in solving the complex programming problems Learn to script and customize your 3D games and implement animation techniques to make them engaging Book Description: Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What You Will Learn: Understand programming fundamentals with practice examples in C# Explore the interface and features of Unity 2019 Learn C# programming syntax from scratch Create a game design document and prototype level Explore intermediate programming topics and best practices Implement game mechanics, interactions, and UI elements with C# Who this book is for: The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/1/78/953/205/1789532051_b.jpg", "price_data" : { "retail_price" : "43.99", "online_price" : "43.99", "our_price" : "43.99", "club_price" : "43.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Learning C# by Developing Games with Unity 2019 - Fourth Edition|Harrison Ferrone
Learning C# by Developing Games with Unity 2019 - Fourth Edition : Code in C# and build 3D games with Unity
local_shippingShip to Me
In Stock.
This item is Non-Returnable.
FREE Shipping for Club Members help

Overview

Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features: Beginner's guide to getting started with software development concepts from a macro level Leverage the power of the latest C# in solving the complex programming problems Learn to script and customize your 3D games and implement animation techniques to make them engaging Book Description: Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What You Will Learn: Understand programming fundamentals with practice examples in C# Explore the interface and features of Unity 2019 Learn C# programming syntax from scratch Create a game design document and prototype level Explore intermediate programming topics and best practices Implement game mechanics, interactions, and UI elements with C# Who this book is for: The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required

This item is Non-Returnable

Details

  • ISBN-13: 9781789532050
  • ISBN-10: 1789532051
  • Publisher: Packt Publishing
  • Publish Date: March 2019
  • Dimensions: 9.25 x 7.5 x 0.71 inches
  • Shipping Weight: 1.3 pounds
  • Page Count: 342

Related Categories

BAM Customer Reviews