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{ "item_title" : "The Master of the Shadows", "item_author" : [" Harper Alexander "], "item_description" : "Middle-Grade/Young Adult Fantasy. (Originally published as the two books Spychild and its sequel Treachery's Game). Welcome to the game... For generations, the capital city of Cerf Daine has been terrorized by a group of slinking criminal masterminds known as the Spykin. Operating from a secret headquarters, they strike whenever the danger is greatest, playing genius dark games for the simple thrill of it. But recent times have seen their kind dwindle away, as the folly of their obsession with danger demands its price. One by one, they have all been caught. All except Clevwrith, and he is determined to carry on the Spykin's legacy. By taking on an apprentice, he intends to mold a creature equal to himself, another that can never be caught. This requires that he teach his apprentice everything he knows, disclosing all of his deepest, darkest secrets. But everyone has secrets of their own. And when you teach a stranger to play dark games without rules, the next move can come in any shape or form. ...Rules are forbidden.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/1/45/651/147/1456511475_b.jpg", "price_data" : { "retail_price" : "14.99", "online_price" : "14.99", "our_price" : "14.99", "club_price" : "14.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
The Master of the Shadows|Harper Alexander

The Master of the Shadows

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Overview

Middle-Grade/Young Adult Fantasy. (Originally published as the two books "Spychild" and its sequel "Treachery's Game"). Welcome to the game... For generations, the capital city of Cerf Daine has been terrorized by a group of slinking criminal masterminds known as the Spykin. Operating from a secret headquarters, they strike whenever the danger is greatest, playing genius dark games for the simple thrill of it. But recent times have seen their kind dwindle away, as the folly of their obsession with danger demands its price. One by one, they have all been caught. All except Clevwrith, and he is determined to carry on the Spykin's legacy. By taking on an apprentice, he intends to mold a creature equal to himself, another that can never be caught. This requires that he teach his apprentice everything he knows, disclosing all of his deepest, darkest secrets. But everyone has secrets of their own. And when you teach a stranger to play dark games without rules, the next move can come in any shape or form. ...Rules are forbidden.

This item is Non-Returnable

Details

  • ISBN-13: 9781456511470
  • ISBN-10: 1456511475
  • Publisher: Createspace Independent Publishing Platform
  • Publish Date: January 2011
  • Dimensions: 9.02 x 5.98 x 0.92 inches
  • Shipping Weight: 1.33 pounds
  • Page Count: 414

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