{
"item_title" : "Metaprogramming Gpus with Sh",
"item_author" : [" Michael McCool", "Stefanus Du Toit "],
"item_description" : "This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh.",
"item_img_path" : "https://covers1.booksamillion.com/covers/bam/1/13/842/809/1138428094_b.jpg",
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Overview
This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh.
This item is Non-Returnable
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Details
- ISBN-13: 9781138428096
- ISBN-10: 1138428094
- Publisher: A K PETERS
- Publish Date: October 2019
- Page Count: 308
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