{
"item_title" : "Navigating Interreligious Encounters Through Play and Pop Culture",
"item_author" : [" Gregory D. Jones "],
"item_description" : " Modern approaches to encounters across religions favor comparative theology, a respectful way of studying the details of a religion or worldview. Instead, the language of play and pop culture in this book illuminates the concept of a theology of religions. Showing how video games, comic books, and graphic novels help the personal exploration of interreligious concepts (deep wisdom can be found in Dragon Ball Z ), the book also proposes a play theology using video games as a metaphor, encouraging collaborative play rather than adversarial contests.",
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Navigating Interreligious Encounters Through Play and Pop Culture
Overview
Modern approaches to encounters across religions favor comparative theology, a respectful way of studying the details of a religion or worldview. Instead, the language of play and pop culture in this book illuminates the concept of a theology of religions. Showing how video games, comic books, and graphic novels help the personal exploration of interreligious concepts (deep wisdom can be found in Dragon Ball Z ), the book also proposes a "play theology" using video games as a metaphor, encouraging collaborative play rather than adversarial contests.
This item is Non-Returnable
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Details
- ISBN-13: 9781476698144
- ISBN-10: 1476698147
- Publisher: McFarland & Company
- Publish Date: September 2026
- Dimensions: 9 x 6 x 0.54 inches
- Shipping Weight: 0.77 pounds
- Page Count: 256
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