{
"item_title" : "Playing Video Games",
"item_author" : [" Rachel Seigel "],
"item_description" : "While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.
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Playing Video Games
Overview
While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.
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Details
- ISBN-13: 9781489696083
- ISBN-10: 1489696083
- Publisher: Av2
- Publish Date: August 2019
- Dimensions: 10.1 x 7.7 x 0.4 inches
- Shipping Weight: 0.75 pounds
- Page Count: 48
- Reading Level: Ages 9-12
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