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{ "item_title" : "Playing Video Games", "item_author" : [" Rachel Seigel "], "item_description" : "While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more. ", "item_img_path" : "https://covers4.booksamillion.com/covers/bam/1/48/969/608/1489696083_b.jpg", "price_data" : { "retail_price" : "37.14", "online_price" : "37.14", "our_price" : "37.14", "club_price" : "37.14", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Playing Video Games|Rachel Seigel

Playing Video Games

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Overview

While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.

Details

  • ISBN-13: 9781489696083
  • ISBN-10: 1489696083
  • Publisher: Av2
  • Publish Date: August 2019
  • Dimensions: 10.1 x 7.7 x 0.4 inches
  • Shipping Weight: 0.75 pounds
  • Page Count: 48
  • Reading Level: Ages 9-12

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