{
"item_title" : "Programming 2D Games",
"item_author" : [" Charles Kelly "],
"item_description" : "Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.",
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Programming 2D Games
Overview
Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.
This item is Non-Returnable
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Details
- ISBN-13: 9781466508682
- ISBN-10: 146650868X
- Publisher: A K PETERS
- Publish Date: June 2012
- Dimensions: 9.3 x 7.5 x 1 inches
- Shipping Weight: 2.05 pounds
- Page Count: 440
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