{
"item_title" : "Ray Tracing from the Ground Up",
"item_author" : [" Kevin Suffern "],
"item_description" : "With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.",
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Ray Tracing from the Ground Up
Overview
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.
This item is Non-Returnable
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Details
- ISBN-13: 9781568812724
- ISBN-10: 1568812728
- Publisher: A K PETERS
- Publish Date: September 2007
- Dimensions: 9.5 x 7.7 x 1.3 inches
- Shipping Weight: 3.65 pounds
- Page Count: 784
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