{
"item_title" : "Teaching the Game",
"item_author" : [" Richard E. Ferdig", "Emily Baumgartner", "Enrico Gandolfi "],
"item_description" : "The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.",
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Teaching the Game : A collection of syllabi for game design, development, and implementation, Vol. 1
Overview
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.
This item is Non-Returnable
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Details
- ISBN-13: 9781667186078
- ISBN-10: 1667186078
- Publisher: Lulu.com
- Publish Date: June 2021
- Dimensions: 11 x 8.5 x 0.83 inches
- Shipping Weight: 2.06 pounds
- Page Count: 406
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