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{ "item_title" : "Theoretical Foundations of Programming Methodology", "item_author" : [" M. Broy", "Günther Schmidt "], "item_description" : "Long ago the welfare of a sooiety used to depend heavily on the skill and dedioation of its oraftsmen - the miller the blaok- smith the oobbler and the tailor. These oraftsmen aoquired their skill by a long and poorly paid apprentioeship to some master of their oraft. They learned by imitation and experienoe and by tri- al and error. They did not read books or study soienoe they knew nothing of the theory of their subjeot the geometry of their ru- dimentary drawings nor the mathematios underlying their primitive oaloulations. They oould not explain how or why they used their methods; yet they worked effeotively by themselves or in small teams to oomplete their tasks at a predioted oost to a fairly well predioted timesoale and usually to the satisfaotion of their olients. The programmer of today shares many of these attributes of a oraftsman. He learns his oraft by apprentioeship in an existing team of programmers - but his apprentiaeship is highZy paid and usually very short. He develops his skill by trial; but mostly by error. He does not study theory or even read books on Computer Soience. He knows nothing of the logical and mathematical founda- tions of his profession; and he hates to explain or justifY or even to dooument what he has done.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/9/02/771/462/9027714622_b.jpg", "price_data" : { "retail_price" : "54.99", "online_price" : "54.99", "our_price" : "54.99", "club_price" : "54.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Theoretical Foundations of Programming Methodology|M. Broy

Theoretical Foundations of Programming Methodology : Lecture Notes of an International Summer School, Directed by F. L. Bauer, E. W. Dijkstra and C. A.

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Overview

Long ago the welfare of a sooiety used to depend heavily on the skill and dedioation of its oraftsmen - the miller the blaok- smith the oobbler and the tailor. These oraftsmen aoquired their skill by a long and poorly paid apprentioeship to some master of their oraft. They learned by imitation and experienoe and by tri- al and error. They did not read books or study soienoe they knew nothing of the theory of their subjeot the geometry of their ru- dimentary drawings nor the mathematios underlying their primitive oaloulations. They oould not explain how or why they used their methods; yet they worked effeotively by themselves or in small teams to oomplete their tasks at a predioted oost to a fairly well predioted timesoale and usually to the satisfaotion of their olients. The programmer of today shares many of these attributes of a oraftsman. He learns his oraft by apprentioeship in an existing team of programmers - but his apprentiaeship is highZy paid and usually very short. He develops his skill by trial; but mostly by error. He does not study theory or even read books on Computer Soience. He knows nothing of the logical and mathematical founda- tions of his profession; and he hates to explain or justifY or even to dooument what he has done.

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Details

  • ISBN-13: 9789027714626
  • ISBN-10: 9027714622
  • Publisher: Springer
  • Publish Date: July 1982
  • Dimensions: 9.21 x 6.14 x 1.36 inches
  • Shipping Weight: 2.05 pounds
  • Page Count: 672

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