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"item_title" : "Using C Sharp in Godot 4",
"item_author" : [" Michael McGuire "],
"item_description" : "In this comprehensive guide, readers will learn the fundamentals of programming in the Godot 4 engine using C#. With a focus on hands-on exercises and practical examples, the book takes readers through the entire process of game development and beyond, from creating their first game to building productivity applications and working with APIs. The book is designed for both beginners and experienced developers, and includes step-by-step instructions, clear explanations, and a wealth of examples and exercises. Readers will gain a deep understanding of programming concepts, including object-oriented programming, game physics, and more.",
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Using C Sharp in Godot 4
Overview
In this comprehensive guide, readers will learn the fundamentals of programming in the Godot 4 engine using C#. With a focus on hands-on exercises and practical examples, the book takes readers through the entire process of game development and beyond, from creating their first game to building productivity applications and working with APIs. The book is designed for both beginners and experienced developers, and includes step-by-step instructions, clear explanations, and a wealth of examples and exercises. Readers will gain a deep understanding of programming concepts, including object-oriented programming, game physics, and more.
This item is Non-Returnable
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Details
- ISBN-13: 9781312801387
- ISBN-10: 1312801387
- Publisher: Lulu.com
- Publish Date: March 2023
- Dimensions: 9 x 6 x 0.52 inches
- Shipping Weight: 0.74 pounds
- Page Count: 246
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