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Virtual Realities|Guido Brunnett

Virtual Realities : International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers

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Overview

VR Environments.- Live Will Never Be the Same How Broadcasting Might Influence the Acceptance and Widespread Usage of Augumented Reality.- Four Metamorphosis States in a Distributed Virtual (TV) Studio: Human, Cyborg, Avatar, and Bot - Markerless Tracking and Feedback for Realtime Animation Control.- VELOS - A VR Environment for Ship Applications: Current Status and Planned Extensions.- Underwater Mixed Environments.- Interaction and User Experience A Critical Analysis of Human-Subject Experiments in Virtual Reality and 3D User Interfaces.- Mobile Devices for Virtual Reality Interaction. A Survey of Techniques and Metaphors.- Hand Pose Recognition - Overview and Current Research.- Virtual Humans.- Applications of Avatar Mediated Interaction to Teaching, Training, Job Skills and Wellness.- VR-Assisted Physical Rehabilitation: Adapting to the Needs of Therapists and Patients.- Hierarchical Method for Segmentation by Classification of Motion Capture Data.- Content Creation and Authoring Challenges for Virtual Environments: From User Interfaces to Autonomous Virtual Characters.- Tele-Existence.- Technical Report: Exploring Human Surrogate Characteristics.- Telexistence: Past, Present, and Future.

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Details

  • ISBN-13: 9783319170428
  • ISBN-10: 3319170422
  • Publisher: Springer
  • Publish Date: April 2015
  • Dimensions: 9.21 x 6.14 x 0.57 inches
  • Shipping Weight: 0.85 pounds
  • Page Count: 261

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