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{ "item_title" : "12 Weeks of Tech Projects to Build With Your Kid", "item_author" : [" Mei Park "], "item_description" : "Your kid already thinks like a programmer. They just don't know it yet.When a toddler stacks blocks to see when they fall, pours water to see where it goes, or pushes every button in reach - that's experimentation. That's debugging. That's the raw material of computational thinking.This book gives it direction.12 weeks. 12 concepts. 60 activities. Zero coding required.Each week introduces one foundational thinking concept - sequences, patterns, loops, conditions, debugging, abstraction - through a simple five-day rhythm:Monday & Tuesday: Screen-free, hands-on activities with stuff you already own. Index cards, blocks, toys, conversations.Wednesday: You and your kid build a simple game together using AI (ChatGPT, Claude, Gemini - any of them). You type. They direct. No coding knowledge needed from either of you.Thursday: Remix the game. Make it harder, sillier, or break it on purpose and fix it together.Friday: Your kid teaches the concept to a parent, sibling, or stuffed bear. Teaching is the deepest form of understanding.This is not a coding book. Your child will not learn Python or JavaScript. They'll learn something better: how to think clearly, describe what they want, and turn ideas into things that work. The skills underneath every technology ever built - and every problem ever solved.What you need:A curious kid (ages 2-6)Any device with access to an AI chatbot15-30 minutes a dayZero coding experience - seriously, zeroWhat you'll build together:Sorting games, pattern matchers, weather decision engines, recipe loop machines, bug-hunting adventures, and a capstone project that combines everything. Twelve playable games your kid designed.Written by a mom who's done it. The author's son started building browser games at two and a half. He couldn't read. He couldn't type. But he could describe what he wanted - Make a red car game Make it jump - and watch it appear. By three, he had a portfolio. This book is the system that made it happen.Includes three appendixes: a parent's guide to prompting AI, a vocabulary reference for every concept, and a troubleshooting guide for when things go sideways (they will - and that's a feature, not a bug).Ages 2-6. Activity modifications included for younger and older kids throughout.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/9/79/825/311/9798253110522_b.jpg", "price_data" : { "retail_price" : "18.99", "online_price" : "18.99", "our_price" : "18.99", "club_price" : "18.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
12 Weeks of Tech Projects to Build With Your Kid|Mei Park

12 Weeks of Tech Projects to Build With Your Kid : A Hands-On Parent's Guide to STEM, Coding Concepts, and AI-Powered Play for Ages 2-6

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Overview

Your kid already thinks like a programmer. They just don't know it yet.

When a toddler stacks blocks to see when they fall, pours water to see where it goes, or pushes every button in reach - that's experimentation. That's debugging. That's the raw material of computational thinking.

This book gives it direction.

12 weeks. 12 concepts. 60 activities. Zero coding required.

Each week introduces one foundational thinking concept - sequences, patterns, loops, conditions, debugging, abstraction - through a simple five-day rhythm:

  • Monday & Tuesday: Screen-free, hands-on activities with stuff you already own. Index cards, blocks, toys, conversations.
  • Wednesday: You and your kid build a simple game together using AI (ChatGPT, Claude, Gemini - any of them). You type. They direct. No coding knowledge needed from either of you.
  • Thursday: Remix the game. Make it harder, sillier, or break it on purpose and fix it together.
  • Friday: Your kid "teaches" the concept to a parent, sibling, or stuffed bear. Teaching is the deepest form of understanding.

This is not a coding book. Your child will not learn Python or JavaScript. They'll learn something better: how to think clearly, describe what they want, and turn ideas into things that work. The skills underneath every technology ever built - and every problem ever solved.

What you need:

  • A curious kid (ages 2-6)
  • Any device with access to an AI chatbot
  • 15-30 minutes a day
  • Zero coding experience - seriously, zero

What you'll build together:
Sorting games, pattern matchers, weather decision engines, recipe loop machines, bug-hunting adventures, and a capstone project that combines everything. Twelve playable games your kid designed.

Written by a mom who's done it. The author's son started building browser games at two and a half. He couldn't read. He couldn't type. But he could describe what he wanted - "Make a red car game Make it jump " - and watch it appear. By three, he had a portfolio. This book is the system that made it happen.

Includes three appendixes: a parent's guide to prompting AI, a vocabulary reference for every concept, and a troubleshooting guide for when things go sideways (they will - and that's a feature, not a bug).

Ages 2-6. Activity modifications included for younger and older kids throughout.

This item is Non-Returnable

Details

  • ISBN-13: 9798253110522
  • ISBN-10: 9798253110522
  • Publisher: Independently Published
  • Publish Date: March 2026
  • Dimensions: 9.61 x 6.69 x 0.33 inches
  • Shipping Weight: 0.57 pounds
  • Page Count: 156

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