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"item_title" : "Building HTML5 Games with Impactjs",
"item_author" : [" Jesse Freeman "],
"item_description" : "Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and--most critically--a commitment to completing the project. With this hands-on guide, you'll learn how to use Impact with other technologies step-by-step.You'll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile--including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.Set up your development environment and discover Impact's advantagesBuild a complete game with core logic, collision detection, and player and monster behaviorLearn why a game design document is critical before you start buildingDisplay and animate game artwork with sprite sheetsAdd sound effects, background music, and textCreate screens to display stats and in-game statusPrepare to publish by baking your game files into a single file",
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Building HTML5 Games with Impactjs : An Introduction on HTML5 Game Development
Overview
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and--most critically--a commitment to completing the project. With this hands-on guide, you'll learn how to use Impact with other technologies step-by-step.
You'll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile--including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.
- Set up your development environment and discover Impact's advantages
- Build a complete game with core logic, collision detection, and player and monster behavior
- Learn why a game design document is critical before you start building
- Display and animate game artwork with sprite sheets
- Add sound effects, background music, and text
- Create screens to display stats and in-game status
- Prepare to publish by baking your game files into a single file
This item is Non-Returnable
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Details
- ISBN-13: 9781449315177
- ISBN-10: 1449315178
- Publisher: O'Reilly Media
- Publish Date: March 2012
- Dimensions: 9.19 x 7 x 0.3 inches
- Shipping Weight: 0.52 pounds
- Page Count: 137
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