HTML5 Game Development by Example - Second Edition : Make the most of HTML5 techniques to create exciting games from scratch
Overview
Make the most of HTML5 techniques to create exciting games from scratch
Key Features
- Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques
- Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics
- A task-based approach to achieve practical skills required for game development
Book Description
This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
What you will learn
- Build realtime network multiplayer games
- Add physics to your canvas games by using the Box2D physics engine
- Build a CSS3driven card game with transform and 3D flipping effects
- Learn to add sounds to your games
- Make a drawing tool in Canvas
- Create multiple layers in a canvas game
- Store game data persistently by using local storage
- Use sprite sheets to create framebased animation
Who this book is for:
This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Table of Contents
- Introducing HTML5 Games
- Getting started with DOM based games
- Building a memory matiching game in CSS3
- Building an untagle game with canvas and drawing API
- Building a canvas game masterclass
- Adding sound to your game
- Using local storage to store game data
- Building a multiplayer draw and guess game with web sockets
- Building a physics car game with box2d and canvas
- Deploying a game
This item is Non-Returnable
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Details
- ISBN-13: 9781785287770
- ISBN-10: 178528777X
- Publisher: Packt Publishing
- Publish Date: June 2015
- Dimensions: 9.25 x 7.5 x 0.74 inches
- Shipping Weight: 1.34 pounds
- Page Count: 354
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