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{ "item_title" : "HTML5 Game Development by Example - Second Edition", "item_author" : [" Thomas Mak "], "item_description" : "Make the most of HTML5 techniques to create exciting games from scratchKey Features- Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques- Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics- A task-based approach to achieve practical skills required for game developmentBook DescriptionThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.What you will learn- Build realtime network multiplayer games- Add physics to your canvas games by using the Box2D physics engine- Build a CSS3driven card game with transform and 3D flipping effects- Learn to add sounds to your games- Make a drawing tool in Canvas- Create multiple layers in a canvas game- Store game data persistently by using local storage- Use sprite sheets to create framebased animationWho this book is for: This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.Table of Contents- Introducing HTML5 Games- Getting started with DOM based games- Building a memory matiching game in CSS3- Building an untagle game with canvas and drawing API- Building a canvas game masterclass- Adding sound to your game- Using local storage to store game data- Building a multiplayer draw and guess game with web sockets- Building a physics car game with box2d and canvas- Deploying a game", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/1/78/528/777/178528777X_b.jpg", "price_data" : { "retail_price" : "50.99", "online_price" : "50.99", "our_price" : "50.99", "club_price" : "50.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
HTML5 Game Development by Example - Second Edition|Thomas Mak

HTML5 Game Development by Example - Second Edition : Make the most of HTML5 techniques to create exciting games from scratch

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Overview

Make the most of HTML5 techniques to create exciting games from scratch

Key Features

- Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques

- Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics

- A task-based approach to achieve practical skills required for game development

Book Description

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

What you will learn

- Build realtime network multiplayer games

- Add physics to your canvas games by using the Box2D physics engine

- Build a CSS3driven card game with transform and 3D flipping effects

- Learn to add sounds to your games

- Make a drawing tool in Canvas

- Create multiple layers in a canvas game

- Store game data persistently by using local storage

- Use sprite sheets to create framebased animation

Who this book is for:

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

Table of Contents

- Introducing HTML5 Games

- Getting started with DOM based games

- Building a memory matiching game in CSS3

- Building an untagle game with canvas and drawing API

- Building a canvas game masterclass

- Adding sound to your game

- Using local storage to store game data

- Building a multiplayer draw and guess game with web sockets

- Building a physics car game with box2d and canvas

- Deploying a game

This item is Non-Returnable

Details

  • ISBN-13: 9781785287770
  • ISBN-10: 178528777X
  • Publisher: Packt Publishing
  • Publish Date: June 2015
  • Dimensions: 9.25 x 7.5 x 0.74 inches
  • Shipping Weight: 1.34 pounds
  • Page Count: 354

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