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Game Audio Programming 4|Guy Somberg

Game Audio Programming 4 : Principles and Practices

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Overview

This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.

This item is Non-Returnable

Details

  • ISBN-13: 9781032361079
  • ISBN-10: 1032361077
  • Publisher: CRC Press
  • Publish Date: December 2023
  • Dimensions: 9.21 x 6.14 x 0.74 inches
  • Shipping Weight: 1.1 pounds
  • Page Count: 338

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