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Intelligent Technologies for Interactive Entertainment|Dennis Reidsma

Intelligent Technologies for Interactive Entertainment : 6th International Conference, Intetain 2014, Chicago, Il, Usa, July 9-11, 2014. Proceedings

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Overview

A research on value chain structure of the performing arts consumers social media usage: Application of means-end chain theory and involvement.- Predicting Shot Success for Table Tennis using Video Analysis and Machine Learning.- Interactive Assessment Tools for Computational Thinking in High School STEM Classrooms.- Choreographing Digital Water for Interactive Water Performance.- Collaborative Choreography: A Critical Inquiry Into Designing Creative Interactive Systems.- Perception and manipulation of game control.- Head Pose Estimation by Perspective-n-Point Solution Based on 2D Markerless Face Tracking.- Special Session on Humor in Intelligent Environments Towards Environments that Have a Sense of Humor.- Understanding the Foundations and Devices in Humour to Determine Practical Design Methods for Systems that Create and/or Detect Humour.- Engaging Participation in STEM Education: Creating Meaningful Experiences with Interaction Design.- Radical Publishing: The Organization and Distribution of Art, Literature and Information in the 21st Century.

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Details

  • ISBN-13: 9783319081885
  • ISBN-10: 3319081888
  • Publisher: Springer
  • Publish Date: July 2014
  • Dimensions: 9.21 x 6.14 x 0.37 inches
  • Shipping Weight: 0.55 pounds
  • Page Count: 153

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