menu
{ "item_title" : "3ds Max Basics for Modeling Video Game Assets, Volume 1", "item_author" : [" William Culbertson "], "item_description" : "3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.", "item_img_path" : "https://covers3.booksamillion.com/covers/bam/1/04/127/395/1041273959_b.jpg", "price_data" : { "retail_price" : "72.99", "online_price" : "72.99", "our_price" : "72.99", "club_price" : "72.99", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
3ds Max Basics for Modeling Video Game Assets, Volume 1|William Culbertson

3ds Max Basics for Modeling Video Game Assets, Volume 1 : Model a Complete Game Environment and Export to Unity or Other Game Engines

PRE-ORDER NOW:
local_shippingShip to Me
Preorder. This item will be available on November 20, 2026 .
FREE Shipping for Club Members help

Other Available Formats

Paperback
72.99
Hardcover
$140.99

show all formats

Overview

3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

This item is Non-Returnable

Details

  • ISBN-13: 9781041273950
  • ISBN-10: 1041273959
  • Publisher: CRC Press
  • Publish Date: November 2026
  • Dimensions: 10 x 7 x 0.87 inches
  • Shipping Weight: 1.63 pounds
  • Page Count: 412

Related Categories

You May Also Like...

    1

BAM Customer Reviews