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{ "item_title" : "Professional Game Development with Godot 4", "item_author" : [" Robert Gates "], "item_description" : "In today's rapidly evolving digital landscape, game development has become one of the most exciting and accessible fields in software engineering. Whether the goal is creating immersive 2D adventures, visually stunning 3D experiences, interactive simulations, or innovative indie games, mastering the right tools and programming concepts is the key to transforming creative ideas into reality.Professional Game Development with Godot 4: Build 2D and 3D Games While Mastering GDScript and Modern Programming Concepts is a comprehensive, hands-on guide designed to take aspiring developers, programmers, and creative professionals from foundational programming concepts to advanced game development techniques using the powerful Godot 4 game engine and GDScript 2.0.Beginning with the fundamentals of programming, this book introduces essential concepts such as variables, control flow, data structures, functions, and object-oriented programming before progressing into the core systems that power modern games. Readers will learn how to design scalable scene architectures, implement responsive player controls, create immersive game worlds, develop artificial intelligence systems, integrate physics simulations, build user interfaces, and optimize performance for professional-quality projects.Through detailed explanations, practical examples, and real-world development strategies, this book emphasizes not only how to build games, but also how to think like a professional game developer. Every chapter builds upon previously learned concepts, providing a structured learning experience that develops both technical proficiency and architectural understanding.Inside this book, you will learn how to: Develop professional programming skills using GDScript 2.0Design modular and maintainable game architecturesBuild interactive 2D and 3D environmentsImplement physics, animation, and gameplay systemsCreate intelligent enemy behaviors and navigation systemsDevelop user interfaces and player interaction systemsBuild multiplayer features and networked gameplayOptimize performance and debug complex applicationsExport and deploy games across multiple platformsApply professional software engineering practices to game developmentWhether you are completely new to game development, transitioning from another engine, or seeking to deepen your understanding of modern game programming, this book provides the knowledge, techniques, and practical experience necessary to build professional-quality interactive experiences with confidence.The journey from aspiring developer to professional creator begins here.", "item_img_path" : "https://covers2.booksamillion.com/covers/bam/9/79/818/587/9798185872093_b.jpg", "price_data" : { "retail_price" : "19.00", "online_price" : "19.00", "our_price" : "19.00", "club_price" : "19.00", "savings_pct" : "0", "savings_amt" : "0.00", "club_savings_pct" : "0", "club_savings_amt" : "0.00", "discount_pct" : "10", "store_price" : "" } }
Professional Game Development with Godot 4|Robert Gates

Professional Game Development with Godot 4 : Build 2D and 3D Games While Mastering GDScript and Modern Programming Concepts

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Overview

In today's rapidly evolving digital landscape, game development has become one of the most exciting and accessible fields in software engineering. Whether the goal is creating immersive 2D adventures, visually stunning 3D experiences, interactive simulations, or innovative indie games, mastering the right tools and programming concepts is the key to transforming creative ideas into reality.

Professional Game Development with Godot 4: Build 2D and 3D Games While Mastering GDScript and Modern Programming Concepts is a comprehensive, hands-on guide designed to take aspiring developers, programmers, and creative professionals from foundational programming concepts to advanced game development techniques using the powerful Godot 4 game engine and GDScript 2.0.

Beginning with the fundamentals of programming, this book introduces essential concepts such as variables, control flow, data structures, functions, and object-oriented programming before progressing into the core systems that power modern games. Readers will learn how to design scalable scene architectures, implement responsive player controls, create immersive game worlds, develop artificial intelligence systems, integrate physics simulations, build user interfaces, and optimize performance for professional-quality projects.

Through detailed explanations, practical examples, and real-world development strategies, this book emphasizes not only how to build games, but also how to think like a professional game developer. Every chapter builds upon previously learned concepts, providing a structured learning experience that develops both technical proficiency and architectural understanding.

Inside this book, you will learn how to:

Develop professional programming skills using GDScript 2.0

Design modular and maintainable game architectures

Build interactive 2D and 3D environments

Implement physics, animation, and gameplay systems

Create intelligent enemy behaviors and navigation systems

Develop user interfaces and player interaction systems

Build multiplayer features and networked gameplay

Optimize performance and debug complex applications

Export and deploy games across multiple platforms

Apply professional software engineering practices to game development

Whether you are completely new to game development, transitioning from another engine, or seeking to deepen your understanding of modern game programming, this book provides the knowledge, techniques, and practical experience necessary to build professional-quality interactive experiences with confidence.

The journey from aspiring developer to professional creator begins here.

This item is Non-Returnable

Details

  • ISBN-13: 9798185872093
  • ISBN-10: 9798185872093
  • Publisher: Independently Published
  • Publish Date: July 2026
  • Dimensions: 10 x 7 x 0.28 inches
  • Shipping Weight: 0.53 pounds
  • Page Count: 130

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