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Event-Database Architecture for Computer Games : Volume 2, Game Design and the Nature of the Beast
by Rodney Quaye
Other Available Formats
Overview
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
This item is Non-Returnable
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Details
- ISBN-13: 9781032820699
- ISBN-10: 1032820691
- Publisher: CRC Press
- Publish Date: July 2025
- Dimensions: 9.21 x 6.14 x 0.81 inches
- Shipping Weight: 1.48 pounds
- Page Count: 12
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