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"item_title" : "3ds Max Basics for Modeling Video Game Assets",
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3ds Max Basics for Modeling Video Game Assets : Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
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Overview
A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.
This item is Non-Returnable
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Details
- ISBN-13: 9780367707804
- ISBN-10: 0367707802
- Publisher: CRC Press
- Publish Date: March 2021
- Dimensions: 9.69 x 7.44 x 0.97 inches
- Shipping Weight: 1.89 pounds
- Page Count: 482
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