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"item_title" : "3ds Max Basics for Modeling Video Game Assets",
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3ds Max Basics for Modeling Video Game Assets : Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
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Overview
The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.
This item is Non-Returnable
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Details
- ISBN-13: 9781138345065
- ISBN-10: 1138345067
- Publisher: CRC Press
- Publish Date: April 2019
- Dimensions: 10 x 7 x 0.89 inches
- Shipping Weight: 1.66 pounds
- Page Count: 440
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